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Create WebXR sites with Three.js

Three.js is a JavaScript library that allows developers to create interactive 3D graphics and animations for the web, including virtual reality (VR) experiences. It is an open-source library with a large and active community, and is frequently used for creating VR content for web-based VR platforms such as Google Cardboard and HTC Vive.

Three.js works by using WebGL, a web-based graphics rendering API, to access the graphics processing unit (GPU) of a users device. This allows for smooth and fast rendering of 3D graphics, even on low-powered devices. Three.js also includes a variety of tools and features for creating and manipulating 3D models, such as support for different 3D file formats, lighting and shading effects, and camera controls.

One of the key benefits of using Three.js for web-based VR experiences is that it is browser-based, meaning it can be accessed and used on any device with a modern web browser. This makes it a flexible and convenient choice for developers looking to create VR content for a wide audience. Additionally, Three.js has a large and active community of developers, meaning there is a wealth of resources and support available for those looking to use the library.